POV-Ray : Newsgroups : povray.general : alpha masking : Re: alpha masking Server Time
4 Aug 2024 16:13:18 EDT (-0400)
  Re: alpha masking  
From: Warp
Date: 17 Mar 2003 20:36:33
Message: <3e767821@news.povray.org>
How about simply rendering even frames in one computer and odd frames
in the other? Or the first half of the animation in one and the latter
half in the other.
  Simple solution and saves post-processing trouble (and disk space).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.